Changelog¶
All notable changes to WeightLattice are documented here. The project adheres to Semantic Versioning.
1.0.0 — 2026-07-12¶
First release.
Workflow¶
Weight Paint to lattice creation driven by the active vertex group: paint an area, press
Enter, and a lattice cage is generated around the weighted region and linked to the mesh. Reshape the cage and pressEnterto apply, orESCto remove.Lattice refit (
U) that updates the bounding cage to the current weights and resets the control points to their rest positions.Multi-mesh shared cages: multiple meshes selected in Object Mode, or multiple meshes in multi-object Edit Mode, build a single cage shared across all of them.
Lattice from Selection in Edit Mesh: build a cage directly from the current vertex/edge/face selection.
Shortcuts¶
All shortcuts live in native Blender keymaps and only respond while a session is active, so they never shadow Blender’s own keys.
Rebindable from the addon preferences, with live key capture and per-shortcut / global reset.
Interface¶
N-panel for Object Mode, Weight Paint, Edit Mesh and Edit Lattice, plus right-click menu entries.
Apply / Remove, Apply All / Remove All, All Lattices On/Off non-destructive preview and Clean Orphan Weights.
Shared-cage Strength slider updating every linked mesh in real time.
Viewport status line shown only while a session is active.
Preferences for default resolution, padding, strength, interpolation, modifier position and cleanup behaviour.
Compatibility¶
Blender 4.2 LTS and newer (4.2, 4.3, 4.4, 5.0). Windows, macOS, Linux.